Games
GBA
Catz
| Released: August 9th, 2002 |
My Play Time: ? |
Rating: Everyone |
| Genre: Virtual pets |
Developer: MTO |
Publisher: MTO |
Review:
Dogz
| Released: November 25th, 2004 |
My Play Time: ? |
Rating: Everyone |
| Genre: Virtual pets |
Developer: Avit-Niigata |
Publisher: MTO |
Review:
PC
Babyz
| Released: October 1999 |
My Play Time: ? |
Rating: Everyone |
| Genre: Virtual life, Simulation |
Developer: PF.Magic |
Publisher: MindScape |
Review: It's possible it was because I was quite young when I first played this, that I felt
the game was confusing and difficult. The babies were sensitive and fussy, they were naughty!! and
just did whatever they wanted if left to their devices. As an 8-year-old, this game was SO COOL and
SO NEW. You can raise babies? That look different from each other? That babble?? And eat?? AND THEN
POOP AND THEN YOU ACTUALLY HAVE TO CHANGE THE DIAPER AND BATHE THEM!? It was a whole new world and I
was hooked, even if I couldn't figure most of it out. All I really understood was that if I put an
open jar of food in front of my baby, that lil' shit would immediately start flinging it. Place the
jar away from them? They WILL crawl towards it. They were menacing but so, so adorable. I got
attached quickly to all the babies I adopted, even at the very beginning before meeting them, when
you go through the install process. There was an image for each install screen that showed a stork
flying with a bundle of joy, and it got closer to the house with each one. I miss how interactive
install setups were, probably because they took 5x the time, so we had to be kept entertained
somehow!
LEGO Backlot
| Released: 2002 |
My Play Time: ? |
Rating: Everyone |
| Genre: 3D platformer |
Developer: Templar Games |
Publisher: LEGO |
Review:
Petz 5
| Released: November 18th, 2002 |
My Play Time: ? |
Rating: Everyone |
| Genre: Virtual pets, Simulation |
Developer: Studio Mythos |
Publisher: Ubisoft |
Review: I first started playing Petz when it was just an enhanced desktop game; like there
was no main game window, it was just an app on your desktop. Your lil' pet could run around the
screen, you could play with them, but mostly just watching them do their own thing was entertainment
enough. It was groundbreaking at the time! Eventually the game developed more and more with each
sequel, with Petz II becoming the first to let you buy both games in order to play with Catz
and Dogz in the same game! Blew me 7-year-old mind. I remember around Petz III was when I
discovered the modding community. I was too impatient to learn coding back then, but I did download
a few custom skins. Specifically the ones that were new breeds or different animals, like rabbits
and birds! Rabbit-Catz galore! But Petz 5 was the one I played the most of, mostly because it was
the final installment of the series. The backgrounds of the different scenes were beautiful, and HD
for that era. The mini-games were the biggest addition, if my memory serves me right. They weren't
compelling or super fun; just another mode of gameplay, another way to spend more time playing! Oh
right... and they added SEASONS! When I first saw the case sitting in one of those giant grid
baskets at Ross (or a store like it, can't remember), I almost cried with joy. I wasn't one to keep
up with news or upcoming products; I was 7. So to see a new game in my fave franchise was like
Christmas morning. The game was also being packaged in 3 different ways: 1 for Catz 5, with a family
of Catz on the cover, 1 for Dogz 5 with a family of Dogz, and 1 for both combined into 1 disc...
with a dog and a cat, and their non-mixed dog and cat babies on the cover. I uh... I couldn't handle
my excitement until we got home, only to be disappointed that no, you cannot cross-breed the Petz. I
was bamboozled! I quickly got over that though, and played Petz 5 until we upgraded computers, and I
could no longer play it. There's files online to download, with tweaks so it can run on modern PCs!
I've yet to try those out, but maybe for nostalgia's sake...
Rimworld 
| Released: November 4th, 2013 |
My Play Time: 2,2150 hrs |
Rating: Mature |
| Genre: Simulation, Colony Builder |
Developer: Tynan Sylvester |
Publisher: Ludeon Studios |
Review: I could spend half a lifetime playing this game. Especially with the DLCs, the
possibilities are infinite. I have Ideology, Royalty and Biotech for now. I don't feel like Anomaly
is my speed, and Odyssey is basically a revamped mod package. I play with over 100 mods so suffice
to say I might not get Odyssey, unless I want to fly around in a spaceship! I think I was already at
around 800 hours before getting them though, so the base game alone is worth every penny. I admit I
play this game with a lot of help from DEV mode. In the beginning it was fun to challenge myself and
watch pawns die of the flu instead of a raid, or watch as poor moods devolved into fire-starting
sprees, or forgetting to remove roofs and cry as my favorite pawn died. But that's the beauty of
this game; you can play it however you want.
Stardew Valley 
| Released: February 26th, 2016 |
My Play Time: 1,512 hours |
Rating: 10+ |
| Genre: Farm Life Simulator, RPG |
Developer: ConcernedApe |
Publisher: ConcernedApe |
Review: Someone discovered this game for me, just like with Rimworld, so I was aware of it
before it released. I may not have discovered it as soon as I did, and I did originally get my
download from GOG games... I have since bought it on Steam and for my Nintendo Switch Lite. The
hours above only reflect the Steam hours, so in reality it's closer to 3,000 hours... ANYWAY it's a
really wonderful game!! With almost infinite replayability, even if you choose a similar route each
playthrough, there's enough to make each one memorable. Different farm layouts have been added over
the years, and don't even get me started on the plethora of mods... It's been my go-to comfort game
when I need to/can sink hours into a task to distract myself from my thoughts. It's not always
ideal, sometimes the mines and cavern are too stressful, sometimes the NPC dialogue rubs me the
wrong way (I'm looking at you Pierre and Demetrius!). The gameplay alone is fantastic, reminiscent
of Harvest Moon. But the soundtrack is another life of its own. Truly whimsical and full of feeling,
I can honestly feel my spirit lifting when I hear the springtime soundtrack. The winter soundtrack
has a similar effect, but more calming than energizing. And the fall and summer soundtracks are
fabulous in their own right! But there's just something about having farm animals and a cute lil'
farm cat, all of whom can be pet and are so happy when you do!
SNES
Mystic Quest
| Released: October 5th, 1992 |
My Play Time: ? |
Rating: Everyone |
| Genre: Fantasy, RPG |
Developer: Square |
Publisher: Square |
Review:
Literature
Booklets
| Published: 1967 |
Pages: 72 |
Rating: Teen |
| Genre: Advice, Cookbook |
Author: Virginia Piper |
Publisher: Carnation |
Review: Given to my mother as a teenager and then given to me when I was about 15, this
vintage booklet has served as an inspiration for baking and cooking, and as an unconventional
drawing reference. While I loved the vivid photography and cheery disposition of the imagery, it was
the sketchy illustrations that held my interest. I was nowhere near talented enough to copy the
style 1:1 but it helped me discover a new style and that it's okay to leave your work a bit messy!
With the right composition and colors, something made in a hurry can look interesting. The recipes
and overall language of the booklet is another story, though. It is painfully old-fashioned in how
it addresses the reader; the poor, sweet, over-burdened teen girls of the 60s... oh how their
plights were minimized or outright ignored! The amount of work and effort put into cooking alone was
insanity. And the amount of sweet treat recipes, despite the booklet repeatedly telling the reader
that she needs to watch her weight? The audacity?? Ur tellin' may that these treats are not for the
reader to enjoy as well? Everything she slaves away at that involves sugar (except the "sweet
pizzas"), is made for who exactly? Little brother and dad and family members that are already fat??
The illustrations make this obvious, by the way... It's distateful, and even though it's a product
of its era, I can't give it too much grace. There is so much wrong with the ideologies and
back-handed comments and backpedaling on diet and self-care. OH and the obvious, it's literally a
72-page Carnation ad designed to be engaging and interesting to impressionable youths. Yippee!!
Manga
Full Moon 
"Full Moon o Sagashite"
| Published: December 1st, 2001 |
Volumes: 7 |
Rating: Teen |
| Genre: Fantasy, Romance |
Author: Arina Tanemura |
Publisher: VIZ Media |
Review: Full Moon wasn't my first introduction to manga, but it was my first obsession with
Shoujo. I had watched plenty of TV and read books with the main characters being girls my own age at
the time (12), but none were quite portrayed the way Mitsuki was. She didn't act her age, feeling
forced to grow up due to her illness and her parents passing away, while living under the strict,
watchful eye of her grandmother. While I didn't relate to losing my parents or having a harsh
grandparent, I longed for freedom like Mitsuki did. Her kind, fearless, passionate view of the world
and of everyone around her made me want to do the same. Believing in herself and having faith in
those around her allowed her to succeed.
Novels
Confessions of Georgia Nicolson 
| Published: June 24th, 1999 |
Volumes: 10 |
Rating: Teen |
| Genre: YA fiction, humor |
Author: Louise Rennison |
Publisher: HarperCollins |
Review: I loved the entirety of this series; read volumes 1-6 in middle school, and bought
7-10 to finish by the end of my freshmen year of high school. None of my friends thought it was as
funny as I did, but I know they would have enjoyed it if they just gave it a chance, since they
laughed at my impressions of the characters... Over 2 decades later and I've still yet to meet
another person who knows of this series! It's too funny not to share, and the characters feel so
real. That's probably because the author interviewed and spent a lot of time with teens, and boy
does it show. The dated slang, hilarious lack of self-awareness and general point-of-view of a
teenage girl in the late 90s in the UK is wonderfully accurate. I was more in tune with British
slang and how things function differently from America, and that made life more interesting for me.
I was gaining perspective without even realizing it. It isn't just goofy shenanigans though, there
is some drama between the girls and of course they have unhinged crushes on boys that lead to
trouble. There's character growth, though, and it's natural and believable. It's clearly had an
impact on me, as I think about it often and still have the last 4 volumes on my bookshelf.
Movies
Animated
Rock-A-Doodle 
| Aired: April 3rd, 1992 |
Duration: 1 hr 14 min |
Rating: PG |
| Genre: Musical, Fantasy |
Creator: Edmond Rostand |
Director: Don Bluth |
Review: This was my first introduction to Don Bluth's world of wonder. His stylistic fluidity
shines through in anthropomorphic animals, blending with real-life footage (hot technique at the
time!). A little boy named Edmund just wants to save his family farm, which has been flooded by
storms since the sun stopped shining. It never occued to my child brain that this would impact the
whole world, not just one family's farm! And it sort of addresses that with the city, but the city
never faces an environmental impact... it's weird, it's magical, carry on. The sun stopped shining
because the rooster, Chanticler, was bullied into believing his crows weren't rising the sun, so he
left the farm. The villians are a giant, evil owl known as The Duke, and his psychotic munchkin
newphew, Hunch. Plus a money-hungry fox who is using Chanticler's depression against him. The love
interest to Chanticler, Goldie, made me question myself for a while. Did I like her or want to be
like her?? The power of love and friendship wins in the end, but not without some silly songs and
monologues from the Duke, or Hunch attempting to foil the rescue mission. I always thought he was
saying, "Uncle Tooky, uncle Tooky!" but as I'm typing this I realized it's "Dukey". Good times, fun
plot, don't question it too much!!
The Adventures of Snowden the Snowman 
| Aired: 1997 |
Duration: 22 min |
Rating: G |
| Genre: Musical, Fantasy |
Creator: Dev Ross |
Director: Danny de la Cruz |
Review: This was my comfort film for a very, very long time. It didn't matter what time of
year either, because the message of this short animated adventure is simple: anything is possible
with friends! A nostalgic, blissful feeling of joy overcomes me every time I put this on. Snowden's
saccharine, friendly demeanor and voice was an immensely soothing source of comfort for me. Many of
the male voices I knew back then, and today, do not match the calming energy of Snowden's. Maybe my
4th grade teacher came close, but that was over 20 years ago, and still! The film is very short,
just 22 minutes, so it's important that everything keeps your interest for that short duration. The
voice acting is fun, the music is catchy, and the messages are solid! Life lessons are crammed into
a short time frame, but it clearly left an impact, as I will never forget Cha Cha and her lucky nut.
At the end of the day, friends who love you won't care if you're anxious or nervous to try new
things; they will stand by you, patiently, and with love.
*edit: Sooo I just discovered that Snowden was originally a Christmas plushie that was made
specifically for Target, and this movie, as well as TWO OTHERS, were just a way to advertise him??
UGH!!
Anime
Kiki's Delivery Service 
"Majo no Takkyuubin"
| Aired: July 29th, 1989 |
Duration: 1 hr 43 min |
Rating: PG |
| Genre: Fantasy, Adventure |
Creator: Eiko Kadono |
Director: Hayao Miyazaki |
Review: Kiki's Delivery Service ws my first introduction to anime without my even knowing it.
Gifted on my 5th birthday, and gradually becoming obssessed with it until it became my nightly
ritual by age 10. Kiki helped me discover my passion for what I love. One of the most intimate
scenes is when Kiki visits Ursula's cabin in the woods during a rough patch in her training. Ursula
encourages Kiki to take a break from flying, and "doze off at noon, look at the scenery." Taking
breaks from what we love can help us refresh our minds and come back with a new force. I think
that's a powerful message when we're surrounded by such an intense work culture.
Live
Mighty Joe Young 
| Aired: December 25th, 1998 |
Duration: 1 hr 54 min |
Rating: PG |
| Genre: Action, Adventure |
Creator: Merian C. Cooper |
Director: Ron Underwood |
Review: Mighty Joe Young is one of the first movies I could binge regularly. I must've been
around 5 when I first watched it. I can still remember the awe and amazement I felt seeing Joe for
the first time. Even today, his practical effects are outstanding! Sure, the acting is corny, and
the plot isn't as groundbreaking as I remember. But there are some very well-acted moments, like in
the beginning with Jill and her mother. And although Joe is a giant prop, kudos to the team behind
controlling him. That 15-foot-tall gorilla gave a better performance than Bill Paxton could ever
dream (love ya anyway Bill!!). The music is also fantastic, full of choirs and intense drum beats.
The acting is the only thing holding this back from 5 stars, in my opinion.
"MONSTRULE,
MONSTRULE!"
My Big Fat Greek Wedding 
| Aired: August 2nd, 2002 |
Duration: 1 hr 35 min |
Rating: PG |
| Genre: Rom-Com, Drama |
Creator: Nia Vardalos |
Director: Joel Zwick |
Review: I first saw this on cable TV, during a rare time when we had the HBO channel. I was
too young to fully grasp camp and cornball humor for what it was, but I knew I liked it, and
couldn't
understand why no one else had seen this movie? I did eventually find a friend who had seen it, and
we bonded over it
all the time. But since then, it's still just my mom and I that have seen it and actually liked it!
Does that say anything bad
about this movie...? No, I honestly and
unbiasly think this movie is a lot of fun. It's by no
means a masterpiece, but
it's silly and heartwarming. It's also
very quotable. More than once I've told someone, "you
know, it's lucky for me I
have you to tie my shoes!" And if I'm annoyed with someone getting in my business? "Keep your mother
off my lawn, out of my
basement, and away from my roof!" But I'd be sorely mistaken to not mention Gus and his fascination
with Windex. Yes, I am ashamed to
admit I did try to kill a zit with Windex once, and no, it did not work. So please don't be a silly
child like I was! Even
with all the shenanigans and busy-body behavior from her relatives, Toula does realize she's so
incredibly lucky to be surrounded
by such a loving family. One that accepts her for who she is, except for the tiny problem of being
single at 30... them's were the
times, and the family is Greek Orthodox, so tradition was a big deal. Looking past that rigidity, it
really is an endearing story about
acceptance.
The Watchers 
| Aired: June 7th, 2024 |
Duration: 1 hr 42 min |
Rating: PG-13 |
| Genre: Supernatural, Horror |
Creator: A. M. Shine |
Director: Ishana Night Shyamalan |
Review: I've been a sucker for Shyamalan's films since the beginning, so I thought his
daughter might have borrowed some of that weird, messy, artistic jargon that I love so much. It was
messy alright. I don't remember any other media leaving me as frustrated and "gotcha'd" as this
film. Which is so disappointing, cause the story is very cool. Fairies used to inhabit the earth but
humans drove them underground? Yes tell me more! Wait, don't spell out the twist for me, oh no
please don't develop characters just for them to die to not even move the story along but just for
death's sake, nooooooo!! Good actors became bad ones, probably because the director is new, but I
digress. I actually didn't like Dakota Fanning for a few days after, only to remember it ain't her
fault she was directed horribly, or that her character was written to be unlikeable! Maybe my hopes
were too high? The premise sounded like an incredible journey, only to turn into a poorly-paced
stumble through the woods on a pair of designer heels that keep sinking into the mud, but instead of
mud, it's shit.
Music
Grow Up and Blow Away 
| Released: June 26th, 2007 |
Length: 39:10 |
Producer: James Shaw |
| Genre: Post-punk revival |
Artist: Metric |
Label: Last Gang Records |
Review: Recorderd between 2000-01, fully released in 2007, and then discovered by an
impressionable 12-year-old-me that same year. Every song on this album tells the story of a broken
person, and every one spoke to me with its own unique voice. Even the 3 bonus tracks, Torture Me,
Parkdale, and Fanfare, but Fanfare is just the beginning instrumental of Parkdale. I didn't get the
impression this album was romanticizing suffering; it was more of a found strength within yourself,
to pull yourself up and push through the slog that is life. Witnessed a terrible event? Look for the
good in the situation, even if it's crude, or, sympathize with the agressor. Bullied or teased in
school? Don't be the victim, play along with their game, and make them think they're in control. The
lyrics of each song felt less like giving in to the system of abuse, and more like rolling with the
punches. You can't always escape, it's not always the feasible option... sometimes you have to make
the best with what you've got, even if it doesn't look that way to the rest of the world.
Series
Animated
Over The Garden Wall 
| Aired: November 3rd, 2014 |
Episodes: 10 |
Rating: PG |
| Genre: Fantasy, Adventure |
Creator: Patrick McHale |
Director: Nate Cash |
Review: Over The Garden Wall premiered when I was in a fairly rough patch in life, and while
I loved it then, it took me some time to fully dive into it. I didn't let it fully immerse me until
around 2020, and since then it's a monthly watch. The inspired whimsical feeling I get when I watch
this show motivates me to work on art (although I am half-distracted because the show is so good).
Something about the music and the general pacing of the show gives just the right ambiance to create
to. I often find myself singing or humming the opening theme, as well as several of the other songs.
One night while visiting my dad, he played an old record of Swedish folk music. I slowly realized
the rhythm was uncannily similar to 'A Courting Song'. It was without a doubt the same genre of
music, bringing the show's history a little closer to my heart.
Anime
Haibane Renmei 
| Aired: October 9th, 2002 |
Episodes: 13 |
Rating: PG-13 |
| Genre: Fantasy, Mystery |
Creator: Yoshitoshi Abe |
Director: Tomokazu Tokoro |
Review: Haibane Renmei explores the lives of "angels", or Haibane, who were reborn from
cocoons in a town surrounded by walls. These Haibane vary from young adults to children; no older
adults in the town have wings and halos. They are dependent on the townspeople, and each other, and
formed a cozy community... at least that's what it seems like at a first glance. There's much
symbolism around the "others" in society. They live under a strictly controlled environment. They
cannot work for pay, only for their food and lodging (no true freedom). They can only wear used
hand-me-downs from one specific store in the town (discrimination). They are not reborn with halos,
but given them shortly after (symbol of identification). They live in one of two locations; a
run-down apartment building and an abandoned factory (concentration camps). All this points to the
Haibane living in endentured servitude to the rest of the town, and yet, the Haibane are mostly
treated with respect. They get to choose their own jobs, and the used clothing they wear. There is
an illusion of choice. On top of all that, the Haibane are reborn without memories of their past
life. Their personalities carry over, so there are clues and subtle hints that show what kind of
life they used to live. I've seen many theories that all the Haibane are suicide victims, but I
think just one of them is. It couldn't account for the children, so I theorize the Haibane are young
people who died too soon. This town is their chance to "right their wrongs" or perhaps to discover
what was missing from life? It could be as simple as living a few years longer, with the nuances of
normal life, and then their Day of Flight would take place. I believe all of the older Haibane have
more of a challenge when it comes to reaching their time to leave the town, as they did live life,
just not to normal standards. Phsyical and mental illness, tragic accidents... the Haibane's goal is
to live a full life, to experience the good and the bad, to love and be loved.